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Brix (video game) : ウィキペディア英語版 | Brix (video game)
''Brix'' is a puzzle game for DOS, developed by Michael Riedel (Radiesel) and produced and published by Epic MegaGames in . It is a clone of Taito's ''Puzznic'', and thus bears strong graphical and some gameplay similarities to ''Flipull/Plotting'', also produced by Taito. ==Gameplay==
''Brix'' presents the player with an array of square puzzle pieces that can be moved horizontally across the playing area. Each piece has a symbol, and when two or more of the same type touch, they vanish. The goal is to make all the pieces disappear within the time limit. As the player progress through the game's 112 levels, ''Brix'' adds more challenging gameplay elements, including lasers, reversing gravity, teleporters, elevators, breakable barriers and acid.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Brix (video game)」の詳細全文を読む
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